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Now You See It, Now You Don’t in Claustrophobic Creaks

The developer behind the freshly released Creaks is Amanita Design, the studio responsible for Machinarium and Samorost–a seemingly simple point of trivia that establishes a wealth of realized expectations for this latest title. Creaks follows Amanita Design’s tradition of painstakingly beautiful artwork, but it deviates in its typical point-and-click gameplay. Creaks is summarized thus:

“The ground starts shaking, light bulbs are breaking – and something rather unusual is happening right behind the walls of your very room. Equipped with nothing but wit and courage, you slowly descend into a world inhabited by avian folk and seemingly deadly furniture monsters.”

Control your character directly as you dabble in the mundane turned mortifying. Monsters entitled “creaks” threaten you when the lights are out, but pin them in a beam and wield them, too, in your quest to solve the puzzles barring your way. Unearth collectibles and play minigames as you tiptoe through a bewitching mansion, home to “the great secret.”¬†Creaks released on July 22 for PC, PS4, and Switch, and is now available for mobile, too.