Klei Entertainment, the Vancouver-based studio behind Don’t Starve, has nothing to prove. Their titles have time and time again put their creativity and ingenuity on display, making them easily one of the premier indie developers of the decade. Needless to say, when Klei releases a new game, the community pays attention–and, boy, is there some good news on tap. Griftlands, Klei’s latest project, released June 14 in Early Access. Klei describes it with the following:
“Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.”
That’s right–no more starving! And air is provided, too! Probably. Griftlands is a decision-based deckbuilder wherein your choices directly determine your fate. Tread lightly in dangerous and seemingly safe situations alike…you never know who will hold a grudge or who will hold your hand. Griftlands is available now for PC in Early Access.